
NVIDIA · Robotics Dev Blog
| 热搜话题 | 最高排名 | 首次上榜 | 离榜时间 | 在榜时长 | 上榜次数 |
|---|---|---|---|---|---|
01 Run Native DLA Inference in Python on NVIDIA Jetson AGX Orin Using cuDLA AI applications at the edge often need to run multiple neural networks within limited compute and power budgets. NVIDIA Deep Learning Accelerator (DLA)... | #104:04 达到 | 04:04首次观测上榜 | —结束时仍在榜 | 0分累计在榜 | 1无重入 |
02 Running AV Reasoning Models Within Onboard Compute and Latency Limits Autonomous vehicle (AV) developers need reasoning models that can operate within the compute and latency constraints of an onboard system. Larger models provide... | #100:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
03 Make a Robot Arm Feel Weightless with NVIDIA Holoscan 5 Picture guiding a robot arm by hand while its motors supply just enough torque to support its weight and keep the robot upright. This simple interaction, a... | #200:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
04 Adapt Human Motion for Robots with NVIDIA SOMA Retargeter Human motion offers roboticists a great starting point for teaching humanoid robots how to move. A human demonstration captures the coordination and timing... | #204:04 达到 | 04:04首次观测上榜 | —结束时仍在榜 | 0分累计在榜 | 1无重入 |
05 How NVIDIA Factory Operations Blueprint Coordinates AI Agents to Investigate Production Issues A Siemens report estimates that unplanned downtime costs an average large plant in the surveyed sectors $253 million per year. Whether investigating a failed... | #300:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
06 Build World Models for Interactive Simulation with NVIDIA Cosmos Physical AI developers working with world models face two distinct challenges: adapting models to their sensors, tasks, and data, and getting those models into... | #400:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
07 Using AI Agents to Teach Robots Like Microduck to Walk in Simulation Teaching a robot to navigate an obstacle course requires more than a walking policy. It must perceive its surroundings, maintain balance, and adjust its actions... | #500:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
08 The Machines that Make the Machines How we taught robots to assemble GB300 tester trays and what it taught us about robot learning, mechanical intelligence, and good old-fashioned engineering The... | #600:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
09 Accelerating a ROS 2 Node with an AI Agent and NVIDIA Isaac ROS GPU acceleration can speed up compute-intensive robotics workloads, but a fast CUDA kernel alone does not guarantee a fast ROS 2 graph. As messages move between... | #700:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
10 Scale AV Perception Across Vehicle Platforms with NVIDIA Omniverse NuRec A perception stack is shaped by the vehicle that carries it. Move the same software to a new carline—for example, from an SUV to a sedan or another vehicle... | #800:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
11 How to Train a Cross-Embodiment Robot Navigation Policy with AI Agents Navigation enables a robot to turn perception and motion into purposeful autonomy. Unlike locomotion, which produces stable movement, navigation must be used to... | #900:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
12 Post-Train NVIDIA Cosmos 3 Edge for On-Device Robot Control Robots need policies that can adapt to their sensors, environments, and tasks while running on onboard computing hardware. World models offer a foundation for... | #1000:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
13 NVIDIA JetPack 7.2.1 Adds Agentic Video Skills and T3000 Emulation Video is a core data path across NVIDIA Jetson applications, from robotics and intelligent video analytics to industrial automation, healthcare, media... | #1100:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
14 Beyond VLAs: How World Action Models Reshape Robot Manipulation A central challenge in robotics is building policies that generalize beyond the demonstrations they’re trained on. A policy that succeeds in a training scene... | #1200:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
15 Generate Trajectories, Reasoning Traces, and Auto-Labels with NVIDIA Alpamayo 2 Super Autonomous vehicle (AV) development often relies on separate models for trajectory generation, high-level intent prediction, scene understanding, and data... | #1300:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
16 Developing Healthcare Robotics with GPU-Native Medical Physics Simulation Unlike autonomous driving or industrial robotics, healthcare robotics can’t rely on internet-scale data collection or unlimited real-world experimentation.... | #1400:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
17 Develop Lightweight USD Runtimes Faster with AI Agents OpenUSD is an open, extensible framework that provides a common scene description language for physical AI. It enables teams to bring CAD data, simulation... | #1500:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
18 How to Evaluate General-Purpose Robot Policies for Real-World Deployment Robotics foundation models have made remarkable progress. Today's best systems can follow natural language instructions to pick, place, sort, and manipulate a... | #1600:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
19 Develop Humanoid Robot Policies End-to-End with NVIDIA Isaac GR00T As more teams move from humanoid robot bring-up to task-specific skill development, the need for repeatable development workflows is growing. Building humanoids... | #1700:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
20 Inside NVIDIA Halos for Robotics: A Full-Stack Functional Safety System for Physical AI Physical AI—robots working autonomously alongside people in factories, warehouses, hospitals, and homes—is arriving faster than most expected. Traditional... | #1800:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
21 Pretrained to Imagine, Fine-Tuned to Act: The Rise of World-Action Models Quick glossary for readers new to VLA/WAM terminology VLA Vision-Language-Action model: a robot policy that starts from a pretrained VLM backbone and adapts it... | #1900:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
22 Deploy Agentic-Ready AI at the Edge with Memory Efficiency in NVIDIA JetPack 7.2 As AI agents move from the digital world to the physical environment, they can readily use NVIDIA Jetson to accelerate real-world deployment with optimized... | #2000:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
23 How to Post-Train Autonomous Vehicle Models in Closed-Loop with NVIDIA Alpamayo Developing autonomous vehicle (AV) policies requires bridging an important gap between training and deployment. Vision-language-action (VLA) models that can... | #2100:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
24 Develop Physical AI Reasoning, World, and Action Models with NVIDIA Cosmos 3 Physical AI systems must understand the real world before they can act within it. Robots, autonomous vehicles, and smart spaces need to understand what's... | #2200:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
25 Maximizing Memory Efficiency with Agent Skills to Run Bigger Models on NVIDIA Jetson The boom in open source generative AI models is pushing beyond data centers into machines operating in the physical world. Developers are eager to deploy these... | #2300:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
26 Integrate Physical AI Capabilities into Existing Apps with NVIDIA Omniverse Libraries Physical AI—AI systems that perceive, reason, and act in physically grounded simulated environments—is changing how teams design and validate robots and... | #2400:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
27 Build and Stream Browser-Based XR Experiences with NVIDIA CloudXR.js Delivering high-fidelity VR and AR experiences to enterprise users has typically required native application development, custom device management, and complex... | #2500:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
28 How Centralized Radar Processing on NVIDIA DRIVE Enables Safer, Smarter Level 4 Autonomy In the current state of automotive radar, machine learning engineers can't work with camera-equivalent raw RGB images. Instead, they work with the output of... | #2600:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
29 NVIDIA IGX Thor Powers Industrial, Medical, and Robotics Edge AI Applications Industrial and medical systems are rapidly increasing the use of high-performance AI to improve worker productivity, human-machine interaction, and downtime... | #2700:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
30 Using Simulation to Build Robotic Systems for Hospital Automation Healthcare faces a structural demand–capacity crisis: a projected global shortfall of ~10 million clinicians by 2030, billions of diagnostic exams annually... | #2800:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
31 Newton Adds Contact-Rich Manipulation and Locomotion Capabilities for Industrial Robotics Physics forms the foundation of robotic simulation, enabling realistic modeling of motion and interaction. For tasks like locomotion and manipulation,... | #2900:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
32 Scale Synthetic Data and Physical AI Reasoning with NVIDIA Cosmos World Foundation Models The next generation of AI-driven robots like humanoids and autonomous vehicles depends on high-fidelity, physics-aware training data. Without diverse and... | #3000:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
33 Build Accelerated, Differentiable Computational Physics Code for AI with NVIDIA Warp Computer-aided engineering (CAE) is shifting from human-driven workflows toward AI-driven ones, including physics foundation models that generalize across... | #3100:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
34 Build Next-Gen Physical AI with Edge‑First LLMs for Autonomous Vehicles and Robotics Physical AI is rapidly evolving, from next-generation software-defined autonomous vehicles (AVs) to humanoid robots. The challenge is no longer how to run a... | #3200:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
35 R²D²: Scaling Multimodal Robot Learning with NVIDIA Isaac Lab Building robust, intelligent robots requires testing them in complex environments. However, gathering data in the physical world is expensive, slow, and often... | #3300:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
36 Building Generalist Humanoid Capabilities with NVIDIA Isaac GR00T N1.6 Using a Sim-to-Real Workflow To make humanoid robots useful, they need cognition and loco-manipulation that span perception, planning, and whole-body control in dynamic environments. ... | #3400:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
37 Accelerating LLM and VLM Inference for Automotive and Robotics with NVIDIA TensorRT Edge-LLM Large language models (LLMs) and multimodal reasoning systems are rapidly expanding beyond the data center. Automotive and robotics developers increasingly want... | #3500:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
38 Build and Orchestrate End-to-End SDG Workflows with NVIDIA Isaac Sim and NVIDIA OSMO As robots take on increasingly dynamic mobility tasks, developers need physics-accurate simulations that translate across environments and workloads. Training... | #3600:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
39 Simplify Generalist Robot Policy Evaluation in Simulation with NVIDIA Isaac Lab-Arena Generalist robot policies must operate across diverse tasks, embodiments, and environments, requiring scalable, repeatable simulation-based evaluation. Setting... | #3700:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
40 Accelerate AI Inference for Edge and Robotics with NVIDIA Jetson T4000 and NVIDIA JetPack 7.1 NVIDIA is introducing the NVIDIA Jetson T4000, bringing high-performance AI and real-time reasoning to a wider range of robotics and edge AI applications.... | #3800:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
41 Building Autonomous Vehicles That Reason with NVIDIA Alpamayo Autonomous vehicle (AV) research is undergoing a rapid shift. The field is being reshaped by the emergence of reasoning-based vision–language–action (VLA)... | #3900:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
42 AI Factories, Physical AI, and Advances in Models, Agents, and Infrastructure That Shaped 2025 2025 was another milestone year for developers and researchers working with NVIDIA technologies. Progress in data center power and compute design, AI... | #4000:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
43 Simulate Robotic Environments Faster with NVIDIA Isaac Sim and World Labs Marble Building realistic 3D environments for robotics simulation has traditionally been a labor-intensive process, often requiring weeks of manual modeling and setup.... | #4100:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
44 R²D²: Improving Robot Manipulation with Simulation and Language Models Robot manipulation systems struggle with changing objects, lighting, and contact dynamics when they move into dynamic real-world environments. On top of this,... | #4200:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
45 Getting Started with Edge AI on NVIDIA Jetson: LLMs, VLMs, and Foundation Models for Robotics Running advanced AI and computer vision workloads on small, power-efficient devices at the edge is a growing challenge. Robots, smart cameras, and autonomous... | #4300:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
46 How to Scale Data Generation for Physical AI with the NVIDIA Cosmos Cookbook Building powerful physical AI models requires diverse, controllable, and physically-grounded data at scale. Collecting large-scale, diverse real-world datasets... | #4400:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
47 Making Robot Perception More Efficient on NVIDIA Jetson Thor Building autonomous robots requires robust, low-latency visual perception for depth, obstacle recognition, localization, and navigation in dynamic environments.... | #4500:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
48 R²D²: Perception-Guided Task & Motion Planning for Long-Horizon Manipulation Traditional task and motion planning (TAMP) systems for robot manipulation use cases operate on static models that often fail in new environments. Integrating... | #4600:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
49 Reconstruct a Scene in NVIDIA Isaac Sim Using Only a Smartphone Building realistic 3D environments for robotics simulation can be a labor-intensive process. Now, with NVIDIA Omniverse NuRec, you can complete the entire... | #4700:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |
50 Unlock Faster, Smarter Edge Models with 7x Gen AI Performance on NVIDIA Jetson AGX Thor A defining strength of the NVIDIA software ecosystem is its commitment to continuous optimization. In August, NVIDIA Jetson AGX Thor launched, with up to a 5x... | #4800:00 达到 | 00:00首次采集时已在榜 | —结束时仍在榜 | 4小时5分累计在榜 | 1无重入 |

































































































